Yet I cannot seem to get them to be extracted. MP4/H264 does not support Alpha channels but AVI do. These cutscenes contain Alpha channel, that just does not like to be extracted for some odd reason. These types of cutscenes are designed to submerge the Pre-Rendered Cutscene elements (in the screenshot above, the characters are the elements), into the In-game environments, M'kay? In videos, Alpha Channels are commonly used for green screen renders, submerging a Pre-Rendered Cutscene into In-game elements. In texture usage, this is to add details to a texture but with the configuration to adjust the opacity of the detail. This depends on a lot of factors.įinally, approximately, 40+ Pre-Rendered Cutscenes are not upscaled to 4K, this is due containing Alpha channels.Īn Alpha channel is used to create transparency or semi-transparency. My version of the game is uncensored, so be aware if your game is censored as the upscales may not work correctly for you. Like mentioned above, I have managed to upscale most of the pre-rendered cutscenes to 4K, from initial resolution of 1080p, M'Kay? If you are familiar with my previous upscales, you would already know what this guide will be hosting. IMO, one of the best games Ubisoft has published before drowning themselves in a toilet.
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